unreal.NiagaraVariant
¶
- class unreal.NiagaraVariant¶
Bases:
unreal.StructBase
Niagara Variant
C++ Source:
Plugin: Niagara
Module: Niagara
File: NiagaraVariant.h
Editor Properties: (see get_editor_property/set_editor_property)
bytes
(Array(uint8)): [Read-Write] Bytescurrent_mode
(NiagaraVariantMode): [Read-Write] Current Modedata_interface
(NiagaraDataInterface): [Read-Write] Data Interfaceobject
(Object): [Read-Write] Object