unreal.NiagaraValidationRuleSet

class unreal.NiagaraValidationRuleSet(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

A set of reusable validation rules to check Niagara System assets. Once a number of rules are added to the rule set, it can be used either in effect types or configured as a global rule set in the Niagara plugin settings.

C++ Source:

  • Plugin: Niagara

  • Module: Niagara

  • File: NiagaraValidationRuleSet.h

Editor Properties: (see get_editor_property/set_editor_property)

  • validation_rules (Array[NiagaraValidationRule]): [Read-Write]