unreal.NiagaraValidationRuleSet¶
- class unreal.NiagaraValidationRuleSet(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectA set of reusable validation rules to check Niagara System assets. Once a number of rules are added to the rule set, it can be used either in effect types or configured as a global rule set in the Niagara plugin settings.
C++ Source:
Plugin: Niagara
Module: Niagara
File: NiagaraValidationRuleSet.h
Editor Properties: (see get_editor_property/set_editor_property)
validation_rules(Array[NiagaraValidationRule]): [Read-Write]