unreal.NiagaraSystemScalabilityOverrides¶
- class unreal.NiagaraSystemScalabilityOverrides¶
Bases:
unreal.StructBaseContainer struct for an array of system scalability overrides. Enables details customization and data validation.
C++ Source:
Plugin: Niagara
Module: Niagara
File: NiagaraEffectType.h
Editor Properties: (see get_editor_property/set_editor_property)
overrides(Array(NiagaraSystemScalabilityOverride)): [Read-Write] Overrides