unreal.NiagaraSystemCollectionData

class unreal.NiagaraSystemCollectionData

Bases: StructBase

A collection of Niagara Systems that can be referenced and asynchronously loaded as needed.

C++ Source:

  • Plugin: Niagara

  • Module: Niagara

  • File: NiagaraSystemCollection.h

Editor Properties: (see get_editor_property/set_editor_property)

  • systems (Array[NiagaraSystem]): [Read-Write]