unreal.NiagaraSystemCollectionData¶
- class unreal.NiagaraSystemCollectionData¶
Bases:
StructBaseA collection of Niagara Systems that can be referenced and asynchronously loaded as needed.
C++ Source:
Plugin: Niagara
Module: Niagara
File: NiagaraSystemCollection.h
Editor Properties: (see get_editor_property/set_editor_property)
systems(Array[NiagaraSystem]): [Read-Write]