unreal.NiagaraScriptVersion

class unreal.NiagaraScriptVersion(major_version: int = 0, minor_version: int = 0)

Bases: StructBase

Niagara Script Version

C++ Source:

  • Plugin: CascadeToNiagaraConverter

  • Module: CascadeToNiagaraConverter

  • File: NiagaraStackGraphUtilitiesAdapterLibrary.h

Editor Properties: (see get_editor_property/set_editor_property)

  • major_version (int32): [Read-Write]

  • minor_version (int32): [Read-Write]

property major_version: int

[Read-Only]

Type:

(int32)

property minor_version: int

[Read-Only]

Type:

(int32)