unreal.NiagaraRibbonDrawDirection
¶
- class unreal.NiagaraRibbonDrawDirection¶
Bases:
unreal.EnumBase
This enum decides in which order the ribbon segments will be rendered
C++ Source:
Plugin: Niagara
Module: Niagara
File: NiagaraRibbonRendererProperties.h
- BACK_TO_FRONT¶
1
- FRONT_TO_BACK¶
0