unreal.NiagaraParameterCollection¶
- class unreal.NiagaraParameterCollection(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectAsset containing a collection of global parameters usable by Niagara.
C++ Source:
Plugin: Niagara
Module: Niagara
File: NiagaraParameterCollection.h
Editor Properties: (see get_editor_property/set_editor_property)
namespace(Name): [Read-Write] Namespace for this parameter collection. Is enforced to be unique across all parameter collections.source_material_collection(MaterialParameterCollection): [Read-Write] Optional set of MPC that can drive scalar and vector parameters