unreal.NiagaraParameterCollection
¶
- class unreal.NiagaraParameterCollection(outer=None, name='None')¶
Bases:
unreal.Object
Asset containing a collection of global parameters usable by Niagara.
C++ Source:
Plugin: Niagara
Module: Niagara
File: NiagaraParameterCollection.h
Editor Properties: (see get_editor_property/set_editor_property)
namespace
(Name): [Read-Write] Namespace for this parameter collection. Is enforced to be unique across all parameter collections.source_material_collection
(MaterialParameterCollection): [Read-Write] Optional set of MPC that can drive scalar and vector parameters