unreal.NiagaraNodeOutput¶
- class unreal.NiagaraNodeOutput(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
NiagaraNodeNiagara Node Output
C++ Source:
Plugin: Niagara
Module: NiagaraEditor
File: NiagaraNodeOutput.h
Editor Properties: (see get_editor_property/set_editor_property)
error_msg(str): [Read-Write] Error/Warning descriptionoutputs(Array[NiagaraVariable]): [Read-Only]