unreal.NiagaraNodeOutputTag

class unreal.NiagaraNodeOutputTag(outer: Object | None = None, name: Name | str = 'None')

Bases: NiagaraNodeWithDynamicPins

Niagara Node Output Tag

C++ Source:

  • Plugin: Niagara

  • Module: NiagaraEditor

  • File: NiagaraNodeOutputTag.h

Editor Properties: (see get_editor_property/set_editor_property)

  • editor_only (bool): [Read-Write]

  • emit_message_on_failure (bool): [Read-Write]

  • error_msg (str): [Read-Write] Error/Warning description

  • failure_severity (FNiagaraCompileEventSeverity): [Read-Write]