unreal.NiagaraNodeOutputTag¶
- class unreal.NiagaraNodeOutputTag(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
NiagaraNodeWithDynamicPinsNiagara Node Output Tag
C++ Source:
Plugin: Niagara
Module: NiagaraEditor
File: NiagaraNodeOutputTag.h
Editor Properties: (see get_editor_property/set_editor_property)
editor_only(bool): [Read-Write]emit_message_on_failure(bool): [Read-Write]error_msg(str): [Read-Write] Error/Warning descriptionfailure_severity(FNiagaraCompileEventSeverity): [Read-Write]