unreal.NiagaraExt_StackInputData_Enum¶
- class unreal.NiagaraExt_StackInputData_Enum¶
Bases:
NiagaraExt_StackInputDataA special case of Local input that stores an Enum value as a string rather than it’s raw int.
C++ Source:
Plugin: Niagara
Module: NiagaraEditor
File: NiagaraExternalSystemEditorUtilities.h
Editor Properties: (see get_editor_property/set_editor_property)
display_name(Text): [Read-Write] Display value for EnumName. Often more descriptive and useful than the internal EnumName. For informational purposes only, the actual set value of the enum is EnumName.enum(Enum): [Read-Write] Reference to the UEnum type.enum_name(Name): [Read-Write] The enum value name