unreal.NiagaraExt_ApplyStackIssueFixResult¶
- class unreal.NiagaraExt_ApplyStackIssueFixResult¶
Bases:
StructBaseReturn value for ApplyStackIssueFix: bApplied + AppliedFixDescription report what ran.
C++ Source:
Plugin: Niagara
Module: NiagaraEditor
File: NiagaraExternalSystemEditorUtilities.h
Editor Properties: (see get_editor_property/set_editor_property)
applied(bool): [Read-Write] True if the fix delegate executed. False on any error path (system null, IssueId or FixId not found, ambiguous match, Link-style fix, or unbound delegate). When false, inspect the toolset context’s error list for the specific reason.applied_fix_description(str): [Read-Write] Human-readable description of the fix that ran, copied from FNiagaraExt_StackIssueFix::Description. Empty when bApplied is false.