unreal.NiagaraExt_CompileEvent¶
- class unreal.NiagaraExt_CompileEvent¶
Bases:
StructBaseA single compile event produced during Niagara script translation/compilation.
C++ Source:
Plugin: Niagara
Module: NiagaraEditor
File: NiagaraExternalSystemEditorUtilities.h
Editor Properties: (see get_editor_property/set_editor_property)
from_script_dependency(bool): [Read-Write] True if this event originated on a dependency script and propagated to this one, rather than being raised directly by this script’s own compile. When true, the fix for the underlying problem is typically in a different script — inspect the referenced scripts before editing this one.message(str): [Read-Write] The compile event message.node_guid(Guid): [Read-Write] Guid of the node that produced this event (may be zero if not associated with a node).pin_guid(Guid): [Read-Write] Guid of the pin that produced this event (may be zero).severity(NiagaraExt_CompileEventSeverity): [Read-Write]short_description(str): [Read-Write] Optional short description for the event.