unreal.NiagaraDeviceProfileStateEntry
¶
- class unreal.NiagaraDeviceProfileStateEntry¶
Bases:
StructBase
Niagara Device Profile State Entry
C++ Source:
Plugin: Niagara
Module: Niagara
File: NiagaraPlatformSet.h
Editor Properties: (see get_editor_property/set_editor_property)
profile_name
(Name): [Read-Write]quality_level_mask
(uint32): [Read-Write] The state of each set quality level.set_quality_level_mask
(uint32): [Read-Write] Which Effects Qualities are set.