unreal.NewCustomizableObjectParameters¶
- class unreal.NewCustomizableObjectParameters(package_path: str = '', asset_name: str = '', parent_object: CustomizableObject = Ellipsis, parent_group_node: str = '')¶
Bases:
StructBaseNew Customizable Object Parameters
C++ Source:
Plugin: Mutable
Module: CustomizableObjectEditor
File: CustomizableObjectEditorFunctionLibrary.h
Editor Properties: (see get_editor_property/set_editor_property)
asset_name(str): [Read-Write] For example “SampleAssetName”package_path(str): [Read-Write] Must not end with slash. For example “/Game”parent_group_node(str): [Read-Write] Group to attach the child Customizable Object to. Only used if ParentObject is provided.parent_object(CustomizableObject): [Read-Write] Parent to attach the child Customizable Object to.
- property parent_group_node: str¶
[Read-Write] Group to attach the child Customizable Object to. Only used if ParentObject is provided.
- Type:
(str)
- property parent_object: CustomizableObject¶
[Read-Write] Parent to attach the child Customizable Object to.
- Type: