unreal.NewCustomizableObjectParameters

class unreal.NewCustomizableObjectParameters(package_path: str = '', asset_name: str = '', parent_object: CustomizableObject = Ellipsis, parent_group_node: str = '')

Bases: StructBase

New Customizable Object Parameters

C++ Source:

  • Plugin: Mutable

  • Module: CustomizableObjectEditor

  • File: CustomizableObjectEditorFunctionLibrary.h

Editor Properties: (see get_editor_property/set_editor_property)

  • asset_name (str): [Read-Write] For example “SampleAssetName”

  • package_path (str): [Read-Write] Must not end with slash. For example “/Game”

  • parent_group_node (str): [Read-Write] Group to attach the child Customizable Object to. Only used if ParentObject is provided.

  • parent_object (CustomizableObject): [Read-Write] Parent to attach the child Customizable Object to.

property asset_name: str

[Read-Write] For example “SampleAssetName”

Type:

(str)

property package_path: str

[Read-Write] Must not end with slash. For example “/Game”

Type:

(str)

property parent_group_node: str

[Read-Write] Group to attach the child Customizable Object to. Only used if ParentObject is provided.

Type:

(str)

property parent_object: CustomizableObject

[Read-Write] Parent to attach the child Customizable Object to.

Type:

(CustomizableObject)