unreal.NeuralMorphMaskInfo

class unreal.NeuralMorphMaskInfo

Bases: StructBase

Information needed to generate the mask for a specific bone. This includes a list of bone names. Each bone has a skinning influence mask. The final mask will be a merge of all the bone masks of bones listed inside this info struct. There will be an array of these structs, one for each bone.

C++ Source:

  • Plugin: NeuralMorphModel

  • Module: NeuralMorphModel

  • File: NeuralMorphTypes.h