unreal.NavigationFilterFlags
¶
- class unreal.NavigationFilterFlags¶
Bases:
StructBase
Use UNavigationSystemV1.DescribeFilterFlags() to setup user friendly names of flags
C++ Source:
Module: NavigationSystem
File: NavigationQueryFilter.h
Editor Properties: (see get_editor_property/set_editor_property)
nav_flag0
(bool): [Read-Write] Nav Flag 0nav_flag1
(bool): [Read-Write] Nav Flag 1nav_flag10
(bool): [Read-Write] Nav Flag 10nav_flag11
(bool): [Read-Write] Nav Flag 11nav_flag12
(bool): [Read-Write] Nav Flag 12nav_flag13
(bool): [Read-Write] Nav Flag 13nav_flag14
(bool): [Read-Write] Nav Flag 14nav_flag15
(bool): [Read-Write] Nav Flag 15nav_flag2
(bool): [Read-Write] Nav Flag 2nav_flag3
(bool): [Read-Write] Nav Flag 3nav_flag4
(bool): [Read-Write] Nav Flag 4nav_flag5
(bool): [Read-Write] Nav Flag 5nav_flag6
(bool): [Read-Write] Nav Flag 6nav_flag7
(bool): [Read-Write] Nav Flag 7nav_flag8
(bool): [Read-Write] Nav Flag 8nav_flag9
(bool): [Read-Write] Nav Flag 9