unreal.NavigationFilterFlags¶
- class unreal.NavigationFilterFlags¶
Bases:
StructBaseUse UNavigationSystemV1.DescribeFilterFlags() to setup user friendly names of flags
C++ Source:
Module: NavigationSystem
File: NavigationQueryFilter.h
Editor Properties: (see get_editor_property/set_editor_property)
nav_flag0(bool): [Read-Write]nav_flag1(bool): [Read-Write]nav_flag10(bool): [Read-Write]nav_flag11(bool): [Read-Write]nav_flag12(bool): [Read-Write]nav_flag13(bool): [Read-Write]nav_flag14(bool): [Read-Write]nav_flag15(bool): [Read-Write]nav_flag2(bool): [Read-Write]nav_flag3(bool): [Read-Write]nav_flag4(bool): [Read-Write]nav_flag5(bool): [Read-Write]nav_flag6(bool): [Read-Write]nav_flag7(bool): [Read-Write]nav_flag8(bool): [Read-Write]nav_flag9(bool): [Read-Write]