unreal.NavMeshResolutionParam
¶
- class unreal.NavMeshResolutionParam¶
Bases:
StructBase
Nav Mesh Resolution Param
C++ Source:
Module: NavigationSystem
File: RecastNavMesh.h
Editor Properties: (see get_editor_property/set_editor_property)
agent_max_step_height
(float): [Read-Write] Largest vertical step the agent can performcell_height
(float): [Read-Write] Vertical size of voxelization cellcell_size
(float): [Read-Write] Horizontal size of voxelization cell