unreal.NavMeshResolutionParam

class unreal.NavMeshResolutionParam

Bases: StructBase

Nav Mesh Resolution Param

C++ Source:

  • Module: NavigationSystem

  • File: RecastNavMesh.h

Editor Properties: (see get_editor_property/set_editor_property)

  • agent_max_step_height (float): [Read-Write] Largest vertical step the agent can perform

  • cell_height (float): [Read-Write] Vertical size of voxelization cell

  • cell_size (float): [Read-Write] Horizontal size of voxelization cell