unreal.NavAgentSelector
¶
- class unreal.NavAgentSelector¶
Bases:
StructBase
Nav Agent Selector
C++ Source:
Module: Engine
File: NavigationTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
supports_agent0
(bool): [Read-Write] Supports Agent 0supports_agent1
(bool): [Read-Write] Supports Agent 1supports_agent10
(bool): [Read-Write] Supports Agent 10supports_agent11
(bool): [Read-Write] Supports Agent 11supports_agent12
(bool): [Read-Write] Supports Agent 12supports_agent13
(bool): [Read-Write] Supports Agent 13supports_agent14
(bool): [Read-Write] Supports Agent 14supports_agent15
(bool): [Read-Write] Supports Agent 15supports_agent2
(bool): [Read-Write] Supports Agent 2supports_agent3
(bool): [Read-Write] Supports Agent 3supports_agent4
(bool): [Read-Write] Supports Agent 4supports_agent5
(bool): [Read-Write] Supports Agent 5supports_agent6
(bool): [Read-Write] Supports Agent 6supports_agent7
(bool): [Read-Write] Supports Agent 7supports_agent8
(bool): [Read-Write] Supports Agent 8supports_agent9
(bool): [Read-Write] Supports Agent 9