unreal.NamedTransform

class unreal.NamedTransform(value: Transform = Ellipsis, name: Name = 'None')

Bases: StructBase

A named transform

C++ Source:

  • Module: Engine

  • File: AnimationTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • name (Name): [Read-Write] Name

  • value (Transform): [Read-Write] Value

property name: Name

[Read-Write] Name

Type:

(Name)

property value: Transform

[Read-Write] Value

Type:

(Transform)