unreal.NamedEmitterMaterial
¶
- class unreal.NamedEmitterMaterial¶
Bases:
unreal.StructBase
Named Emitter Material
C++ Source:
Module: Engine
File: ParticleSystem.h
Editor Properties: (see get_editor_property/set_editor_property)
material
(MaterialInterface): [Read-Write] Materialname
(Name): [Read-Write] Name