unreal.MusicalTimeFunctionLibrary

class unreal.MusicalTimeFunctionLibrary(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintFunctionLibrary

Expose FMusicalTime methods to blueprints

C++ Source:

  • Module: TimeManagement

  • File: MusicalTimeFunctionLibrary.h

classmethod bar_and_beat(musical_time) -> (bar=int32, beat=float)

Bar and Beat

Parameters:

musical_time (MusicalTime)

Returns:

bar (int32):

beat (float):

Return type:

tuple

classmethod fractional_bars(musical_time) float

Fractional Bars

Parameters:

musical_time (MusicalTime)

Return type:

float

classmethod fractional_beats_in_bar(musical_time) float

Fractional Beats in Bar

Parameters:

musical_time (MusicalTime)

Return type:

float

classmethod is_valid(musical_time) bool

Is Valid

Parameters:

musical_time (MusicalTime)

Return type:

bool