unreal.MusicalTimeFunctionLibrary¶
- class unreal.MusicalTimeFunctionLibrary(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibraryExpose FMusicalTime methods to blueprints
C++ Source:
Module: TimeManagement
File: MusicalTimeFunctionLibrary.h
- classmethod bar_and_beat(musical_time) -> (bar=int32, beat=float)¶
Bar and Beat
- Parameters:
musical_time (MusicalTime)
- Returns:
bar (int32):
beat (float):
- Return type:
tuple
- classmethod fractional_bars(musical_time) float¶
Fractional Bars
- Parameters:
musical_time (MusicalTime)
- Return type:
- classmethod fractional_beats_in_bar(musical_time) float¶
Fractional Beats in Bar
- Parameters:
musical_time (MusicalTime)
- Return type:
- classmethod is_valid(musical_time) bool¶
Is Valid
- Parameters:
musical_time (MusicalTime)
- Return type: