unreal.MusicMapTimespanBase¶
- class unreal.MusicMapTimespanBase(start_tick: int = 0, length_ticks: int = 0)¶
Bases:
StructBaseFMusicMapPointBase represents a span in a midi file defined by a start tick and a length. This is a base class for many types of map points we recognize in midi files (e.g. chord, section, tempo, pulse, etc.)
C++ Source:
Plugin: Harmonix
Module: HarmonixMidi
File: MusicMapBase.h
Editor Properties: (see get_editor_property/set_editor_property)
length_ticks(int32): [Read-Write]start_tick(int32): [Read-Write]