unreal.MusicClockSourceManager¶
- class unreal.MusicClockSourceManager(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectMusic Clock Source Manager
C++ Source:
Plugin: MusicEnvironment
Module: MusicEnvironment
File: MusicClockSourceManager.h
- add_tagged_clock(tag, clock) None¶
Add Tagged Clock
- Parameters:
tag (GameplayTag)
clock (MusicEnvironmentClockSource)
- find_clock(tag, exact_match=True) MusicEnvironmentClockSource¶
Find Clock
- Parameters:
tag (GameplayTag)
exact_match (bool)
- Return type:
- get_global_music_clock_authority() MusicEnvironmentClockSource¶
Get Global Music Clock Authority
- Return type:
- push_global_music_clock_authority(clock) bool¶
Push Global Music Clock Authority
- Parameters:
clock (MusicEnvironmentClockSource)
- Return type:
- remove_clock_with_tag(tag) None¶
Remove Clock with Tag
- Parameters:
tag (GameplayTag)
- remove_global_clock_authority(clock) None¶
Remove Global Clock Authority
- Parameters:
clock (MusicEnvironmentClockSource)
- remove_tagged_clock(clock) None¶
Remove Tagged Clock
- Parameters:
clock (MusicEnvironmentClockSource)