unreal.MultiUserReplicationSubsystem_OnOfflineClientsChanged¶
- class unreal.MultiUserReplicationSubsystem_OnOfflineClientsChanged(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBaseOn Offline Clients Changed Delegate Signature
C++ Source:
Plugin: MultiUserClient
Module: MultiUserClientLibrary
File: MultiUserReplicationSubsystem.h