unreal.MultiUserReplicationSubsystem_OnOfflineClientsChanged

class unreal.MultiUserReplicationSubsystem_OnOfflineClientsChanged(*args: Any, **kwargs: Any)

Bases: MulticastDelegateBase

On Offline Clients Changed Delegate Signature

C++ Source:

  • Plugin: MultiUserClient

  • Module: MultiUserClientLibrary

  • File: MultiUserReplicationSubsystem.h