unreal.MultiUserReplicationRegistrationContextImpl¶
- class unreal.MultiUserReplicationRegistrationContextImpl(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectInstantiated once and passed to IMultiUserReplicationRegistration. Needed because TScriptInterface, which is passed via FMultiUserReplicationRegistrationParams, requires an UObject to bind to. see: FUObjectAdapterReplicationDiscoverer
C++ Source:
Plugin: MultiUserClient
Module: MultiUserClientLibrary
File: MultiUserReplicationRegistrationContextImpl.h
- add_properties_to_object(object, properties_to_add) None¶
Add Properties to Object
- Parameters:
object (Object)
properties_to_add (Array[ConcertPropertyChainWrapper])