unreal.MultiUserPropertyChangeType¶
- class unreal.MultiUserPropertyChangeType¶
Bases:
EnumBaseEMulti User Property Change Type
C++ Source:
Plugin: MultiUserClient
Module: MultiUserClientLibrary
File: ChangeClientBlueprintParams.h
- ADD: MultiUserPropertyChangeType = Ellipsis¶
Append the given properties, keeping any preexisting properties.
- Type:
1
- PUT: MultiUserPropertyChangeType = Ellipsis¶
Replace all assigned properties with the given properties.
- Type:
0
- REMOVE: MultiUserPropertyChangeType = Ellipsis¶
Remove the given properties.
- Type:
2