unreal.MultiUserClientStatics

class unreal.MultiUserClientStatics(outer=None, name='None')

Bases: unreal.BlueprintFunctionLibrary

Multi User Client Statics

C++ Source:

  • Plugin: MultiUserClient

  • Module: MultiUserClientLibrary

  • File: MultiUserClientStatics.h

classmethod concert_jump_to_presence(other_user_name, transform_offset)

deprecated: ‘concert_jump_to_presence’ was renamed to ‘jump_to_multi_user_presence’.

classmethod configure_multi_user_client(client_config)bool

Configure the Multi-User client.

Parameters

client_config (MultiUserClientConfig) –

Returns

Return type

bool

classmethod get_concert_client_info_by_name(client_name)

deprecated: ‘get_concert_client_info_by_name’ was renamed to ‘get_multi_user_client_info_by_name’.

classmethod get_concert_connection_status()

deprecated: ‘get_concert_connection_status’ was renamed to ‘get_multi_user_connection_status’.

classmethod get_last_multi_user_connection_error()MultiUserConnectionError

Get the last Multi-User connection error that happened, if any

Returns

Return type

MultiUserConnectionError

classmethod get_local_concert_client_info()

deprecated: ‘get_local_concert_client_info’ was renamed to ‘get_local_multi_user_client_info’.

classmethod get_local_multi_user_client_info()MultiUserClientInfo

Get the local ClientInfo. Works when not connected to a session.

Returns

Return type

MultiUserClientInfo

classmethod get_multi_user_client_info_by_name(client_name)MultiUserClientInfo or None

Get the ClientInfo for any Multi-User participant by name. The local user is found even when not connected to a session. Returns false is no client was found.

Parameters

client_name (str) –

Returns

client_info (MultiUserClientInfo):

Return type

MultiUserClientInfo or None

classmethod get_multi_user_connection_status()bool

Get Multi-User connection status. deprecated: ‘Get Multi-User Connection Status’ is deprecated. Please use ‘Get Multi-User Connection Status Detail’ instead.

Returns

Return type

bool

classmethod get_multi_user_connection_status_detail()MultiUserConnectionStatus

Get Multi-User connection status.

Returns

Return type

MultiUserConnectionStatus

classmethod get_multi_user_presence_transform(client_endpoint_id)Transform

Get the Presence Actor transform for the specified client endpoint id or identity if the client isn’t found

Parameters

client_endpoint_id (Guid) –

Returns

Return type

Transform

classmethod get_remote_concert_client_infos()

deprecated: ‘get_remote_concert_client_infos’ was renamed to ‘get_remote_multi_user_client_infos’.

classmethod get_remote_multi_user_client_infos()Array(MultiUserClientInfo) or None

Get ClientInfos of current Multi-User participants except for the local user. Returns false is no remote clients were found.

Returns

client_infos (Array(MultiUserClientInfo)):

Return type

Array(MultiUserClientInfo) or None

classmethod jump_to_multi_user_presence(other_user_name, transform_offset)None

Teleport to another Multi-User user’s presence.

Parameters
  • other_user_name (str) –

  • transform_offset (Transform) –

classmethod persist_multi_user_session_changes()None

Persist the session changes and prepare the files for source control submission.

classmethod persist_session_changes()

deprecated: ‘persist_session_changes’ was renamed to ‘persist_multi_user_session_changes’.

classmethod set_multi_user_presence_enabled(is_enabled=True)None

Set whether presence is currently enabled and should be shown (unless hidden by other settings)

Parameters

is_enabled (bool) –

classmethod set_multi_user_presence_visibility(name, visibility, propagate_to_all=False)None

Set Presence Actor Visibility by display name

Parameters
  • name (str) –

  • visibility (bool) –

  • propagate_to_all (bool) –

classmethod set_multi_user_presence_visibility_by_id(client_endpoint_id, visibility, propagate_to_all=False)None

Set Presence Actor Visibility by client id

Parameters
  • client_endpoint_id (Guid) –

  • visibility (bool) –

  • propagate_to_all (bool) –

classmethod set_presence_enabled(is_enabled=True)

deprecated: ‘set_presence_enabled’ was renamed to ‘set_multi_user_presence_enabled’.

classmethod set_presence_visibility(name, visibility, propagate_to_all=False)

deprecated: ‘set_presence_visibility’ was renamed to ‘set_multi_user_presence_visibility’.

classmethod start_multi_user_default_connection()bool

Start the Multi-User default connection process.

Returns

Return type

bool

classmethod update_workspace_modified_packages()None

Update Multi-User Workspace Modified Packages to be in sync for source control submission. deprecated: UpdateWorkspaceModifiedPackages is deprecated. Please use PersistMultiUserSessionChanges instead.