unreal.MultiUserClientDisplayInfo¶
- class unreal.MultiUserClientDisplayInfo(display_name: str = '')¶
Bases:
StructBaseBlueprint copy of FConcertClientInfo. Can describe offline clients, too.
C++ Source:
Plugin: MultiUserClient
Module: MultiUserClientLibrary
File: MultiUserClientDisplayInfo.h
Editor Properties: (see get_editor_property/set_editor_property)
display_name(str): [Read-Only] Holds the display name of the user that owns this instance.