unreal.MovieSceneTimeWarpVariant¶
- class unreal.MovieSceneTimeWarpVariant¶
Bases:
StructBaseNumeric variant type that represents a ‘time-warp’ operation transforming a time into another time.
By default this variant is a literal value that represents a play rate of 1.0 (ie, a 1:1 mapping), but it can be customized to provide a wide range of different transformations such as looping, clamping and custom curves
C++ Source:
Module: MovieScene
File: MovieSceneTimeWarpVariant.h