unreal.MovieSceneTimeWarpVariant

class unreal.MovieSceneTimeWarpVariant

Bases: StructBase

Numeric variant type that represents a ‘time-warp’ operation transforming a time into another time.

By default this variant is a literal value that represents a play rate of 1.0 (ie, a 1:1 mapping), but it can be customized to provide a wide range of different transformations such as looping, clamping and custom curves

C++ Source:

  • Module: MovieScene

  • File: MovieSceneTimeWarpVariant.h