unreal.MovieSceneSubSection¶
- class unreal.MovieSceneSubSection(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
MovieSceneSectionImplements a section in sub-sequence tracks.
C++ Source:
Module: MovieScene
File: MovieSceneSubSection.h
Editor Properties: (see get_editor_property/set_editor_property)
easing(MovieSceneEasingSettings): [Read-Write] Easingeval_options(MovieSceneSectionEvalOptions): [Read-Write] Eval Optionsis_active(bool): [Read-Write] Is Active: Toggle whether this section is active/inactiveis_locked(bool): [Read-Write] Is Locked: Toggle whether this section is locked/unlockednetwork_mask(uint8): [Read-Write] Network Maskparameters(MovieSceneSectionParameters): [Read-Write] Parameterspost_roll_frames(FrameNumber): [Read-Write] Post Roll Frames: The amount of time to continue ‘postrolling’ this section for after evaluation has ended.pre_roll_frames(FrameNumber): [Read-Write] Pre Roll Frames: The amount of time to prepare this section for evaluation before it actually starts.section_range(MovieSceneFrameRange): [Read-Write] Section Range: The range in which this section is activesub_sequence(MovieSceneSequence): [Read-Write] Sub Sequence: Movie scene being played by this sectiontimecode_source(MovieSceneTimecodeSource): [Read-Write] Timecode Source: The timecode at which this movie scene section is based (ie. when it was recorded)
- get_parent_sequence_frame(frame, parent_sequence) int32¶
Get the frame in the space of its parent sequence
- Parameters:
frame (int32) – The desired local frame
parent_sequence (MovieSceneSequence) – The parent sequence to traverse from
- Returns:
The frame at the parent sequence
- Return type:
int32
- get_sequence() MovieSceneSequence¶
Get the sequence that is assigned to this section. see: SetSequence
- Returns:
The sequence.
- Return type:
- property parameters: MovieSceneSectionParameters¶
[Read-Write] Parameters
- Type:
- set_sequence(sequence) None¶
Sets the sequence played by this section. see: GetSequence
- Parameters:
sequence (MovieSceneSequence) – The sequence to play.