unreal.MovieSceneSequencePlaybackParams
¶
- class unreal.MovieSceneSequencePlaybackParams(frame: FrameTime = Ellipsis, time: float = 0.0, marked_frame: str = '', position_type: MovieScenePositionType = Ellipsis, update_method: UpdatePositionMethod = Ellipsis, has_jumped: bool = False)¶
Bases:
StructBase
Movie Scene Sequence Playback Params
C++ Source:
Module: MovieScene
File: MovieSceneSequencePlayer.h
Editor Properties: (see get_editor_property/set_editor_property)
frame
(FrameTime): [Read-Write] Framehas_jumped
(bool): [Read-Write] Has Jumpedmarked_frame
(str): [Read-Write] Marked Frameposition_type
(MovieScenePositionType): [Read-Write] Position Typetime
(float): [Read-Write] Timeupdate_method
(UpdatePositionMethod): [Read-Write] Update Method
- property position_type: MovieScenePositionType¶
[Read-Write] Position Type
- Type:
- property update_method: UpdatePositionMethod¶
[Read-Write] Update Method
- Type: