unreal.MovieSceneReplaceableDirectorBlueprintBinding¶
- class unreal.MovieSceneReplaceableDirectorBlueprintBinding(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MovieSceneReplaceableBindingBaseCustom binding type that uses a Director Blueprint endpoint to allow the user to define at runtime how to resolve this binding. User can use any desired custom spawnable type as the preview within Sequencer, such as a MovieSceneSpawnableDirectorBlueprintBinding for another endpoint for spawning, or a MovieSceneSpawnableActorBinding to spawn from an actor template.
C++ Source:
Module: MovieSceneTracks
File: MovieSceneReplaceableDirectorBlueprintBinding.h
Editor Properties: (see get_editor_property/set_editor_property)
dynamic_binding(MovieSceneDynamicBinding): [Read-Write] Director Blueprint defined binding infopreview_spawnable(MovieSceneSpawnableBindingBase): [Read-Only] Optional Editor-only preview objectpreview_spawnable_type(type(Class)): [Read-Write] Preview Spawnable Type to use for this replaceable