unreal.MovieSceneReplaceableActorBinding¶
- class unreal.MovieSceneReplaceableActorBinding(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MovieSceneReplaceableBindingBaseAn implementation of UMovieSceneReplaceableBindingBase that uses UMovieSceneSpawnableActorBinding as the preview spawnable,
and has no implementation of ResolveRuntimeBindingInternal, relying instead of Sequencer’s built in BindingOverride mechanism for binding at runtime.
C++ Source:
Module: MovieSceneTracks
File: MovieSceneReplaceableActorBinding.h
Editor Properties: (see get_editor_property/set_editor_property)
preview_spawnable(MovieSceneSpawnableBindingBase): [Read-Only] Optional Editor-only preview object