unreal.MovieScenePasteBindingsParams¶
- class unreal.MovieScenePasteBindingsParams(bindings: None = [], parent_folder: MovieSceneFolder = Ellipsis, folders: None = [], duplicate_existing_actors: bool = False, pasted_actors: None = {})¶
Bases:
StructBasePaste bindings params
C++ Source:
Module: Sequencer
File: SequencerUtilities.h
Editor Properties: (see get_editor_property/set_editor_property)
bindings(Array[MovieSceneBindingProxy]): [Read-Write]duplicate_existing_actors(bool): [Read-Write]folders(Array[MovieSceneFolder]): [Read-Write]parent_folder(MovieSceneFolder): [Read-Write]pasted_actors(Map[Name, Actor]): [Read-Write]
- property parent_folder: MovieSceneFolder¶
[Read-Write]
- Type: