unreal.MovieSceneParameterSection
¶
- class unreal.MovieSceneParameterSection(outer=None, name='None')¶
Bases:
unreal.MovieSceneSection
A single movie scene section which can contain data for multiple named parameters.
C++ Source:
Module: MovieSceneTracks
File: MovieSceneParameterSection.h
Editor Properties: (see get_editor_property/set_editor_property)
easing
(MovieSceneEasingSettings): [Read-Write] Easingeval_options
(MovieSceneSectionEvalOptions): [Read-Write] Eval Optionsis_active
(bool): [Read-Write] Toggle whether this section is active/inactiveis_locked
(bool): [Read-Write] Toggle whether this section is locked/unlockedpost_roll_frames
(FrameNumber): [Read-Write] The amount of time to continue ‘postrolling’ this section for after evaluation has ended.pre_roll_frames
(FrameNumber): [Read-Write] The amount of time to prepare this section for evaluation before it actually starts.section_range
(MovieSceneFrameRange): [Read-Write] The range in which this section is activetimecode_source
(MovieSceneTimecodeSource): [Read-Write] The timecode at which this movie scene section is based (ie. when it was recorded)
- add_bool_parameter_key(parameter_name, time, value) → None¶
Adds a a key for a specific bool parameter at the specified time with the specified value.
- Parameters
parameter_name (Name) –
time (FrameNumber) –
value (bool) –
- add_color_parameter_key(parameter_name, time, value) → None¶
Adds a a key for a specific color parameter at the specified time with the specified value.
- Parameters
parameter_name (Name) –
time (FrameNumber) –
value (LinearColor) –
- add_scalar_parameter_key(parameter_name, time, value) → None¶
Adds a a key for a specific scalar parameter at the specified time with the specified value.
- Parameters
parameter_name (Name) –
time (FrameNumber) –
value (float) –
- add_transform_parameter_key(parameter_name, time, value) → None¶
Adds a a key for a specific color parameter at the specified time with the specified value.
- Parameters
parameter_name (Name) –
time (FrameNumber) –
value (Transform) –
- add_vector2d_parameter_key(parameter_name, time, value) → None¶
Adds a a key for a specific vector2D parameter at the specified time with the specified value.
- Parameters
parameter_name (Name) –
time (FrameNumber) –
value (Vector2D) –
- add_vector_parameter_key(parameter_name, time, value) → None¶
Adds a a key for a specific vector parameter at the specified time with the specified value.
- Parameters
parameter_name (Name) –
time (FrameNumber) –
value (Vector) –
- get_parameter_names()¶
Gets the set of all parameter names used by this section.