unreal.MovieSceneParameterSection¶
- class unreal.MovieSceneParameterSection(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MovieSceneSectionA single movie scene section which can contain data for multiple named parameters.
C++ Source:
Module: MovieSceneTracks
File: MovieSceneParameterSection.h
Editor Properties: (see get_editor_property/set_editor_property)
color_tint(Color): [Read-Write] The color tint for this sectioncondition_container(MovieSceneConditionContainer): [Read-Write] Optional dynamic condition for whether this section evaluates at runtime.easing(MovieSceneEasingSettings): [Read-Write]eval_options(MovieSceneSectionEvalOptions): [Read-Write]is_active(bool): [Read-Write] Toggle whether this section is active/inactiveis_locked(bool): [Read-Write] Toggle whether this section is locked/unlockedpost_roll_frames(FrameNumber): [Read-Write] The amount of time to continue ‘postrolling’ this section for after evaluation has ended.pre_roll_frames(FrameNumber): [Read-Write] The amount of time to prepare this section for evaluation before it actually starts.section_range(MovieSceneFrameRange): [Read-Write] The range in which this section is activetimecode_source(MovieSceneTimecodeSource): [Read-Write] The timecode at which this movie scene section is based (ie. when it was recorded)
- add_bool_parameter_key(parameter_name, time, value) None¶
Adds a a key for a specific bool parameter at the specified time with the specified value.
- Parameters:
parameter_name (Name)
time (FrameNumber)
value (bool)
- add_color_parameter_key(parameter_name, time, value, default_interpolation=MovieSceneKeyInterpolation.AUTO) None¶
Adds a a key for a specific color parameter at the specified time with the specified value.
- Parameters:
parameter_name (Name)
time (FrameNumber)
value (LinearColor)
default_interpolation (MovieSceneKeyInterpolation)
- add_scalar_parameter_key(parameter_name, time, value, default_interpolation=MovieSceneKeyInterpolation.AUTO) None¶
Adds a a key for a specific scalar parameter at the specified time with the specified value.
- Parameters:
parameter_name (Name)
time (FrameNumber)
value (float)
default_interpolation (MovieSceneKeyInterpolation)
- add_transform_parameter_key(parameter_name, time, value, default_interpolation=MovieSceneKeyInterpolation.AUTO) None¶
Adds a a key for a specific color parameter at the specified time with the specified value.
- Parameters:
parameter_name (Name)
time (FrameNumber)
value (Transform)
default_interpolation (MovieSceneKeyInterpolation)
- add_vector2d_parameter_key(parameter_name, time, value, default_interpolation=MovieSceneKeyInterpolation.AUTO) None¶
Adds a a key for a specific vector2D parameter at the specified time with the specified value.
- Parameters:
parameter_name (Name)
time (FrameNumber)
value (Vector2D)
default_interpolation (MovieSceneKeyInterpolation)
- add_vector_parameter_key(parameter_name, time, value, default_interpolation=MovieSceneKeyInterpolation.AUTO) None¶
Adds a a key for a specific vector parameter at the specified time with the specified value.
- Parameters:
parameter_name (Name)
time (FrameNumber)
value (Vector)
default_interpolation (MovieSceneKeyInterpolation)