unreal.MovieSceneGroupCondition¶
- class unreal.MovieSceneGroupCondition(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MovieSceneConditionCondition class that allows the grouping of other conditions using ‘and’, ‘or’, or ‘xor’.
C++ Source:
Module: MovieScene
File: MovieSceneGroupCondition.h
Editor Properties: (see get_editor_property/set_editor_property)
editor_force_true(bool): [Read-Write] If true, will skip evaluating the condition and always return true. Useful for authoring or debugging.invert(bool): [Read-Write] If true, inverts the result of the condition check.operator(MovieSceneGroupConditionOperator): [Read-Write] Which operator to use in evaluating the group conditionsub_conditions(Array[MovieSceneConditionContainer]): [Read-Write] List of sub-conditions to evaluate as part of this condition. Condition results will be combined together using ConditionOperator
- property operator: MovieSceneGroupConditionOperator¶
[Read-Write] Which operator to use in evaluating the group condition
- Type: