unreal.MovieSceneGroupCondition

class unreal.MovieSceneGroupCondition(outer: Object | None = None, name: Name | str = 'None')

Bases: MovieSceneCondition

Condition class that allows the grouping of other conditions using ‘and’, ‘or’, or ‘xor’.

C++ Source:

  • Module: MovieScene

  • File: MovieSceneGroupCondition.h

Editor Properties: (see get_editor_property/set_editor_property)

  • editor_force_true (bool): [Read-Write] If true, will skip evaluating the condition and always return true. Useful for authoring or debugging.

  • invert (bool): [Read-Write] If true, inverts the result of the condition check.

  • operator (MovieSceneGroupConditionOperator): [Read-Write] Which operator to use in evaluating the group condition

  • sub_conditions (Array[MovieSceneConditionContainer]): [Read-Write] List of sub-conditions to evaluate as part of this condition. Condition results will be combined together using ConditionOperator

property operator: MovieSceneGroupConditionOperator

[Read-Write] Which operator to use in evaluating the group condition

Type:

(MovieSceneGroupConditionOperator)

property sub_conditions: None

[Read-Write] List of sub-conditions to evaluate as part of this condition. Condition results will be combined together using ConditionOperator

Type:

(Array[MovieSceneConditionContainer])