unreal.MovieSceneGeometryCacheParams¶
- class unreal.MovieSceneGeometryCacheParams¶
Bases:
StructBaseMovie Scene Geometry Cache Params
C++ Source:
Plugin: GeometryCache
Module: GeometryCacheTracks
File: MovieSceneGeometryCacheSection.h
Editor Properties: (see get_editor_property/set_editor_property)
end_frame_offset(FrameNumber): [Read-Write] The offset into the end of the animation clipfirst_loop_start_frame_offset(FrameNumber): [Read-Write] The offset for the first loop of the animation clipgeometry_cache_asset(GeometryCache): [Read-Write] The animation this section playsplay_rate(float): [Read-Write] The playback rate of the animation clipreverse(bool): [Read-Write] Reverse the playback of the animation clipstart_frame_offset(FrameNumber): [Read-Write] The offset into the beginning of the animation clip