unreal.MovieSceneGameplayCueTrack¶
- class unreal.MovieSceneGameplayCueTrack(outer=None, name='None')¶
Bases:
unreal.MovieSceneNameableTrackImplements a movie scene track that triggers gameplay cues
C++ Source:
Plugin: GameplayAbilities
Module: GameplayAbilities
File: MovieSceneGameplayCueTrack.h
Editor Properties: (see get_editor_property/set_editor_property)
display_name(Text): [Read-Write] Display Name: The track’s human readable display name.display_options(MovieSceneTrackDisplayOptions): [Read-Write] Display Options: General display options for a given trackeval_options(MovieSceneTrackEvalOptions): [Read-Write] Eval Options: General evaluation options for a given tracktrack_row_display_names(Array(Text)): [Read-Write] Track Row Display Names: The track display name per row.track_tint(Color): [Read-Write] Track Tint: This track’s tint color
- classmethod set_sequencer_track_handler(gameplay_cue_track_handler) None¶
Override the default function for invoking Gameplay Cues from sequencer tracks
- Parameters
gameplay_cue_track_handler (MovieSceneGameplayCueEvent) –