unreal.MovieSceneDirectorBlueprintConditionData¶
- class unreal.MovieSceneDirectorBlueprintConditionData¶
Bases:
StructBaseData for a director blueprint condition endpoint call.
C++ Source:
Module: MovieSceneTracks
File: MovieSceneDirectorBlueprintCondition.h
Editor Properties: (see get_editor_property/set_editor_property)
condition_context_pin_name(Name): [Read-Write] Pin name for passing the condition context paramspayload_variables(Map[Name, MovieSceneDirectorBlueprintConditionPayloadVariable]): [Read-Write] Array of payload variables to be added to the generated functionweak_endpoint(Object): [Read-Write] Endpoint node in the sequence director