unreal.MovieSceneDirectorBlueprintConditionData

class unreal.MovieSceneDirectorBlueprintConditionData

Bases: StructBase

Data for a director blueprint condition endpoint call.

C++ Source:

  • Module: MovieSceneTracks

  • File: MovieSceneDirectorBlueprintCondition.h

Editor Properties: (see get_editor_property/set_editor_property)

  • condition_context_pin_name (Name): [Read-Write] Pin name for passing the condition context params

  • payload_variables (Map[Name, MovieSceneDirectorBlueprintConditionPayloadVariable]): [Read-Write] Array of payload variables to be added to the generated function

  • weak_endpoint (Object): [Read-Write] Endpoint node in the sequence director