unreal.MovieSceneCustomBinding

class unreal.MovieSceneCustomBinding(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

A custom binding. Allows users to define their own binding resolution types, including dynamic ‘Replaceable’ bindings with previews in editor, as well as Spawnable types.

C++ Source:

  • Module: MovieScene

  • File: MovieSceneCustomBinding.h

classmethod get_base_custom_priority() int32

Get Base Custom Priority

Return type:

int32

classmethod get_base_engine_priority() int32

Get Base Engine Priority

Return type:

int32