unreal.MovieSceneComposureExportTrack¶
- class unreal.MovieSceneComposureExportTrack(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MovieSceneTrackMovie scene track that exports a single pass (either the element’s output, or an internal transform pass) during burnouts
C++ Source:
Plugin: Composure
Module: Composure
File: MovieSceneComposureExportTrack.h
Editor Properties: (see get_editor_property/set_editor_property)
condition_container(MovieSceneConditionContainer): [Read-Write] Optional dynamic condition for whether this track/any of the sections on this track evaluates at runtime.display_options(MovieSceneTrackDisplayOptions): [Read-Write] General display options for a given trackeval_options(MovieSceneTrackEvalOptions): [Read-Write] General evaluation options for a given trackpass_(MovieSceneComposureExportPass): [Read-Write] Configuration options for the pass to exporttrack_tint(Color): [Read-Write] This track’s tint color