unreal.MovieSceneComponentMaterialTrack¶
- class unreal.MovieSceneComponentMaterialTrack(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MovieSceneMaterialTrackA material track which is specialized for animation materials which are owned by actor components.
C++ Source:
Module: MovieSceneTracks
File: MovieSceneMaterialTrack.h
Editor Properties: (see get_editor_property/set_editor_property)
display_name(Text): [Read-Write] The track’s human readable display name.display_options(MovieSceneTrackDisplayOptions): [Read-Write] General display options for a given trackeval_options(MovieSceneTrackEvalOptions): [Read-Write] General evaluation options for a given tracktrack_row_display_names(Array[Text]): [Read-Write] The track display name per row.track_tint(Color): [Read-Write] This track’s tint color
- get_material_index() int32¶
Get material index of the component that is animated by the material track.
- Returns:
The material index.
- Return type:
int32