unreal.MovieSceneCommonAnimationTrack¶
- class unreal.MovieSceneCommonAnimationTrack(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MovieSceneNameableTrackMovie Scene Common Animation Track
C++ Source:
Module: MovieSceneTracks
File: MovieSceneCommonAnimationTrack.h
Editor Properties: (see get_editor_property/set_editor_property)
blend_first_child_of_root(bool): [Read-Write] Whether to blend and adjust the first child node with animation instead of the root, this should be true for blending when the root is static, false if the animations have proper root motioncondition_container(MovieSceneConditionContainer): [Read-Write] Optional dynamic condition for whether this track/any of the sections on this track evaluates at runtime.display_name(Text): [Read-Write] The track’s human readable display name.display_options(MovieSceneTrackDisplayOptions): [Read-Write] General display options for a given trackeval_options(MovieSceneTrackEvalOptions): [Read-Write] General evaluation options for a given trackshow_root_motion_trail(bool): [Read-Write] Whether to show the position of the root for this sectionstrack_row_display_names(Array[Text]): [Read-Write] The track display name per row.track_tint(Color): [Read-Write] This track’s tint color