unreal.MovieSceneCommonAnimationTrack

class unreal.MovieSceneCommonAnimationTrack(outer: Object | None = None, name: Name | str = 'None')

Bases: MovieSceneNameableTrack

Movie Scene Common Animation Track

C++ Source:

  • Module: MovieSceneTracks

  • File: MovieSceneCommonAnimationTrack.h

Editor Properties: (see get_editor_property/set_editor_property)

  • blend_first_child_of_root (bool): [Read-Write] Whether to blend and adjust the first child node with animation instead of the root, this should be true for blending when the root is static, false if the animations have proper root motion

  • condition_container (MovieSceneConditionContainer): [Read-Write] Optional dynamic condition for whether this track/any of the sections on this track evaluates at runtime.

  • display_name (Text): [Read-Write] The track’s human readable display name.

  • display_options (MovieSceneTrackDisplayOptions): [Read-Write] General display options for a given track

  • eval_options (MovieSceneTrackEvalOptions): [Read-Write] General evaluation options for a given track

  • show_root_motion_trail (bool): [Read-Write] Whether to show the position of the root for this sections

  • track_row_display_names (Array[Text]): [Read-Write] The track display name per row.

  • track_tint (Color): [Read-Write] This track’s tint color