unreal.MovieSceneCaptureEnvironment¶
- class unreal.MovieSceneCaptureEnvironment(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectMovie Scene Capture Environment
C++ Source:
Module: MovieSceneCapture
File: MovieSceneCaptureEnvironment.h
- classmethod find_audio_capture_protocol() MovieSceneAudioCaptureProtocolBase¶
Attempt to locate a capture protocol - may not be in a capturing state
- Return type:
- classmethod find_image_capture_protocol() MovieSceneImageCaptureProtocolBase¶
Attempt to locate a capture protocol - may not be in a capturing state
- Return type:
- classmethod get_capture_elapsed_time() float¶
Get the total elapsed time of the current capture in seconds
- Return type:
- classmethod get_capture_frame_number() int32¶
Get the frame number of the current capture
- Return type:
int32